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Author Topic: I'd kill to have this. Well. Not really.  (Read 9027 times)

Ayasu

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I'd kill to have this. Well. Not really.
« on: August 26, 2005, 11:30:14 AM »

But it would be nice.

Source -- SN.com forums, and Alla

Quote
I must confess that I do not have much of an "inventor's streak" running through me. However, over the course of the past few days, I have come up with an idea for a new gadget that, if given life, would surely rank up with the automobile as one of Mankind's greatest creations.

The invention? I call it the "Party-o-meter."

What does it do? It measures the performance of your party, the total EXP gained, the quality of the members, the amount of fun that you have, and all that sort of thing. Now, I can already hear your objections. "What good would that be? Once you leave a party, shouldn't you already know how good of a party it was?"

Ah, but that's the beauty of it! The Party-o-meter would give this information to you before you even join. Anybody who has spent any significant amount of time playing FFXI knows that the quality of pickup parties varies as widely as the amount of HQ synths as a function of weekday and moon phase.

So let's say you're out in Batallia Downs, skilling up a weapon with your party flag up. Out of nowhere, that magical auto-translated phrase suddenly appears at the bottom of your television screen or monitor:

{Team up?}

So you plug the Party-o-meter into your PC or Playstation 2, press the large red EVALUATE button, and the following information is crisply displayed on a clear and highly-readable LCD screen:

The party you're about to join is filled with seasoned veterans. You will gain 20,000 XP in this party. You will end up with several new entries in your Friends list. I highly recommend that you join this party.

At this point, you can reply:

{Party} {Yes, please.}

Now, on the other hand, the Party-o-meter might display this:

The party you're about to join is a walking disaster. It would make the maiden voyage of the Titanic look like the moon landing. Your MNK will lose sneak halfway through Kuftal without letting you know that it is wearing. He will die, HP, tell the party to go fark itself, and then disband, leaving you one man down over 500 miles from civilization. You will wait one hour for a replacement.

The replacement arrives. He has excellent equipment. He is Rank 10 in all 3 citites. He will /wave, /bow, and immediately disconnect and never be heard from again. You will wait another 30 minutes for another Rank 2 replacement with an underleveled sub and macroes that contain the phrase "OMG ROFL LOLOL." Your tank, a Level 54 Paladin, will be equipped with a Level 14 Fish Scale Shield. He will die during the first fight.

After 3 fights, your WHM will go AFK for 30 minutes to "eat dinner." During this time, Guivre will show up and eat him. After the WHM is raised, there will be three more fights, at which point the BLM will go AFK mid-battle because he "has to go poop." He misses the MB and kills the chain, but the poop (apparently) comes out okay.

You start fighting again, and within two more fights, a noob on his way to Cape Terrigan brings a train the likes of which has never been seen before. The train includes at least 16 Robber Crabs, 3 Diplopods, and 4 Haunts. Given the size of the train, I can't be entirely sure, but I'm almost positive I saw Bubbly Bernie, Tom Tit Tat, Serket, and Ganon in there. It's not clear how one can even make a train like this, particularly since Ganon is from "The Legend of Zelda." Nevertheless, the entire party is wiped.

I do not recommend that you join this party.

At this point, you can reply:

{I'm playing solo right now.} {Thanks for the offer, but I'll have to pass.}

Okay, show of hands: Would you buy this invention? And how much would you pay for it?
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Zamza

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Re: I'd kill to have this. Well. Not really.
« Reply #1 on: August 26, 2005, 09:32:41 PM »

Hmm, seems like I just read this elsewhere, oh well, it's still freakin' hilarious. ;D
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Death. The eternal blink. The capricious dance of Now You Stop Moving Forever. Well, contrary to popular belief, death isn't just for dead people. It can happen to anyone. I know, it's news to me too. And it's not just people either, it's all kinds of stuff. Horses, fiddler crabs. Did you know that even a potato... can die?  -The Tick

Salia

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Re: I'd kill to have this. Well. Not really.
« Reply #2 on: September 10, 2005, 06:35:07 PM »

Ah. Trains. Fond memories of screaming 'THEY'RE AFTEEER MEEEEEE!!' in guild wars.  ...while being followed by about 30+ enemies. ^^;
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Ayasu

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Re: I'd kill to have this. Well. Not really.
« Reply #3 on: September 10, 2005, 10:55:04 PM »

Guild Wars isn't that fun, though
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Ashriel

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Re: I'd kill to have this. Well. Not really.
« Reply #4 on: September 17, 2005, 10:58:23 PM »

I would pay $12.34 and my left butt cheek for that one. XD
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Your toaster is so hot.

LuciusIzeldrak

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Re: I'd kill to have this. Well. Not really.
« Reply #5 on: October 08, 2005, 01:15:29 AM »

Trains, ah the good old days, you young'uns don't know a train though until you've experienced a good old fashioned Everquest train in the Old Sebilis or Plane of Fear zones, now -those- are train ^_~ Thumbs up for the party-meter idea though! would be helpful to know lol lousy tanks and casters going afk in battle or just disconnecting xO!!! >:(
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Beware of Dragons for you are crunchy and taste good with ketchup. - From a T-Shirt at GenCon.

Ayasu

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Re: I'd kill to have this. Well. Not really.
« Reply #6 on: October 08, 2005, 05:30:25 AM »

Oh, you wanna see a train? I'll show you a train.

(From my Linkshell's forum)

I never saw anything like this in my 3 years of EQ.
« Last Edit: October 08, 2005, 05:38:48 AM by CyberKowasuno »
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fromphy hat mike

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Re: I'd kill to have this. Well. Not really.
« Reply #7 on: October 13, 2005, 06:26:18 PM »

everquest...that brings back memories from rob..."everquest is a mud for the fing visually impaired, i mean its for retarted handicapped kids who want to mud but who want to have pictures because there fing brains dont work because they didnt read enough books as a child..." yeah he had a good rant for everquest
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jpatclark007

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Re: I'd kill to have this. Well. Not really.
« Reply #8 on: October 13, 2005, 08:07:42 PM »

Once again Mike, you just coudn't resist.
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I have no sprite ;_;

fromphy hat mike

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Re: I'd kill to have this. Well. Not really.
« Reply #9 on: October 14, 2005, 11:37:47 PM »

yeah sorry...if i offended someone i apologize for my transgressions...hey me using big words, im being reading my thesaurus again
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jpatclark007

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Re: I'd kill to have this. Well. Not really.
« Reply #10 on: October 15, 2005, 12:43:40 AM »

Mike learn new word.

Does Mikey want a cookie?
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fromphy hat mike

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Re: I'd kill to have this. Well. Not really.
« Reply #11 on: October 15, 2005, 10:22:42 AM »

is it a snickerdoodle?
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jpatclark007

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Re: I'd kill to have this. Well. Not really.
« Reply #12 on: October 15, 2005, 01:47:03 PM »

There is no cookie. 
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fromphy hat mike

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Re: I'd kill to have this. Well. Not really.
« Reply #13 on: October 16, 2005, 02:03:45 AM »

james no baka...  :'( i want my cookie  :'(
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Karn Dragonsbane

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Re: I'd kill to have this. Well. Not really.
« Reply #14 on: March 07, 2006, 08:45:31 AM »

Hmmm... Sounds cool. But to program it, then... How should we say it?
Possibilities are always there. You want a beta of it? I
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